Hey i just wanted to say i downloaded a copy of your (this) tileeditor on github, and started modifying it because i missed the ability of fullscreen mode on window and be able to scroll vertically if current tilesheet had more tiles on it than viewport available. And also some more functions of not having to manually move tilesheets and map in folder but let browse function in app handle that. Hope thats ok and is it any specific way you would like credit for this? I can give you the repo once its more stable.
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Hey i just wanted to say i downloaded a copy of your (this) tileeditor on github, and started modifying it because i missed the ability of fullscreen mode on window and be able to scroll vertically if current tilesheet had more tiles on it than viewport available. And also some more functions of not having to manually move tilesheets and map in folder but let browse function in app handle that. Hope thats ok and is it any specific way you would like credit for this?
I can give you the repo once its more stable.
Funnily enough, the complexity of Tiled is the same reason I was looking for a simpler map editor.
Great! :D
Thanks! : )
I'm having problems when opening, I get this error:
Error
grid.lua:13: attempt to index local 'file' (a nil value)
Traceback
grid.lua:13: in function 'loadExternalImage'
grid.lua:22: in function 'load'
main.lua:31: in function 'load'
[C]: in function 'xpcall'
[C]: in function 'xpcall'
any advice?
edit: I got it working, i forgot to add a tileset in the tileset folder
Hey 1takecarl,
Thanks for letting me know this issue, glad you made it worked! I’ll add a nice little error message so it’s clear a tileset is missing :)
I added some error messages instead of crashing the software, hope it can helps you/other, thanks again for reporting this issue :)
I have not tried it yet but the UI looks so pretty. Like it.
so great, works fine, thx dude
Thanks mate, have fun!